Elf Oath of the Ancients Paladin Build Guide
Why Oath of the Ancients?
The Elf Oath of the Ancients Paladin combines Elf's racial traits with the Oath of the Ancients's specialized features. As a Defender, this build leverages spellcasting with a unique twist from the Oath of the Ancients archetype.
Key features include Nature's Wrath, Oath of the Ancients Spells, Aura of Warding. With STR and CHA as the primary ability at 15, this build maximizes the Paladin's core strengths.
Oath of the Ancients Features
Nature's Wrath
Level 3When a creature within 10 feet of you that you can see hits a target with an attack roll, you can use your Reaction to add your Charisma modifier to the attack roll or saving throw DC. In addition, when you cast a spell that deals damage, you can spend 1 spell slot to increase the damage by 1d6 per spell slot spent.
Oath of the Ancients Spells
Level 3You gain oath spells at the paladin levels listed in the Oath of the Ancients Spells table. [Oath of the Ancients Spells: 1st - Entangle, Goodberry; 2nd - Barkskin, Spike Growth; 3rd - Call Lightning, Plant Growth; 4th - Grasping Vine, Guardian of Nature; 5th - Maelstrom, Wrath of Nature]
Aura of Warding
Level 7Ancient magic still lingers in your aura, shielding you and your allies from fey and undead creatures. You and friendly creatures within 10 feet of you have Resistance to damage from spells. In addition, creatures within 10 feet of you have Advantage on saving throws against being Charmed or Frightened.
Undying Sentinel
Level 15You gain the ability to sense the presence of undead within 1 mile of you. If you sense undead this way, you know their general direction. When you sense undead this way, you can use your Reaction to gain Advantage on attack rolls against that creature until the end of your next turn.
Elder Champion
Level 20When you reach 20th level, you can use your action to gain temporary hit points equal to your Paladin level + your Charisma modifier. Additionally, for 1 minute, whenever a friendly creature within 30 feet of you takes damage, you can use your Reaction to reduce that damage by half.
Recommended Ability Scores
Elf Traits That Benefit Oath of the Ancients Paladin
Fey Ancestry
Extra saving throw advantages protect against debilitating spells and effects.
Darkvision
Elf Darkvision helps Paladins scout ahead and fight in darkness without needing a torch.
Keen Senses
Free Perception proficiency is valuable for any Paladin, especially in exploration.
Trance
Trance means shorter rests and the ability to keep watch more effectively.
Combat Effectiveness
| Level | HP | Melee DPR | Spell DPR |
|---|---|---|---|
| Level 5 | 39 | 7.8 | 0 |
| Level 11 | 81 | 7.15 | 0 |
| Level 17 | 123 | 7.15 | 0 |
Strengths & Weaknesses
Strengths
- ♦ Oath of the Ancients grants Nature's Wrath at level 3
- ♦ High hit points for frontline durability
- ♦ Darkvision for dungeon exploration
- ♦ Strong melee damage output
- ♦ Divine Smite provides burst damage
Weaknesses
- ♦ May require careful feat selection to optimize
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Frequently Asked Questions
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