Sorcerer Guide — D&D 5e

d6 Hit Die CHA Primary 4 Subclasses Yes Spellcasting Blaster Role

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Sorcerer Subclasses

Aberrant Sorcery

Available at level 3

An alien influence has wrapped its tendrils around your mind, giving you psionic power. Your magic comes from a connection to the Far Realm or similar alien source. You can reach into other creatures' minds, warp reality, and project powerful psychic energy.

Clockwork Sorcery

Available at level 3

The cosmic force of order has suffused you with magic. Your power comes from Mechanus or a similar plane of absolute order. You can restore balance, cancel chaos, and bring harmony to the world around you.

Draconic Sorcery

Available at level 3

Your innate magic comes from draconic ancestry. Perhaps a dragon was among your ancestors, or you were exposed to powerful draconic magic. Your connection to dragons gives you resilience and elemental power matching your draconic heritage.

Wild Magic Sorcery

Available at level 3

Your innate magic comes from the wild forces of chaos that underlie the order of creation. Your spells are unpredictable — whenever you cast, there is a chance that a random magical effect will occur alongside your intended spell.

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