Clairvoyance
Clairvoyance is a level 3 divination spell in D&D 5e (2024 rules), available to the Bard, Cleric, Psion, Sorcerer, Wizard. Casting time: 10 minutes or Ritual. Range: 1 mile. Duration: Concentration, up to 10 minutes.
- Level
- Level 3
- School
- Divination
- Casting Time
- 10 minutes or Ritual
- Range
- 1 mile
- Components
- V, S, M
- Duration
- Concentration, up to 10 minutes
M (a focus worth 100+ gp, either a jeweled horn for hearing or a glass eye for seeing)
Description
You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As a Magic action, you can switch between seeing and hearing.
Classes that can cast Clairvoyance
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