Mind Spike
Mind Spike is a level 2 divination spell in D&D 5e (2024 rules), available to the Psion, Sorcerer, Warlock, Wizard. Casting time: Action. Range: 120 feet. Duration: Concentration, up to 1 hour.
- Level
- Level 2
- School
- Divination
- Casting Time
- Action
- Range
- 120 feet
- Components
- S
- Duration
- Concentration, up to 1 hour
Description
You reach into the mind of one creature you can see within range. The target must make a Wisdom saving throw, taking 3d8 Psychic damage on a failed save or half as much damage on a successful one. On a failed save, you also always know the target's location until the spell ends, but only while the two of you are on the same plane of existence. While you have this knowledge, the target can't become hidden from you, and if it has the Invisible condition, it gains no benefit from that condition against you.
At Higher Levels
The damage increases by 1d8 for each spell slot level above 2.
Classes that can cast Mind Spike
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