Protection from Evil and Good
Protection from Evil and Good is a level 1 abjuration spell in D&D 5e (2024 rules), available to the Cleric, Druid, Paladin, Warlock, Wizard. Casting time: Action. Range: Touch. Duration: Concentration, up to 10 minutes.
- Level
- Level 1
- School
- Abjuration
- Casting Time
- Action
- Range
- Touch
- Components
- V, S, M
- Duration
- Concentration, up to 10 minutes
M (a vial of holy water worth 25+ gp, which the spell consumes)
Description
Until the spell ends, one willing creature you touch is protected against Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target. The target also can't be possessed by or have the Charmed or Frightened condition from them. If the target is already possessed, Charmed, or Frightened by such a creature, the target has Advantage on any new saving throw against the relevant effect.
Classes that can cast Protection from Evil and Good
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