Ray of Sickness

Level 1 Necromancy

Ray of Sickness is a level 1 necromancy spell in D&D 5e (2024 rules), available to the Sorcerer, Wizard. Casting time: Action. Range: 60 feet. Duration: Instantaneous.

Level
Level 1
School
Necromancy
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous

Description

You shoot a ray of sickening energy at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.

At Higher Levels

The damage increases by 1d8 for each spell slot level above 1.

Classes that can cast Ray of Sickness

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