Ray of Sickness
Level 1 Necromancy
Ray of Sickness is a level 1 necromancy spell in D&D 5e (2024 rules), available to the Sorcerer, Wizard. Casting time: Action. Range: 60 feet. Duration: Instantaneous.
- Level
- Level 1
- School
- Necromancy
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
Description
You shoot a ray of sickening energy at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
At Higher Levels
The damage increases by 1d8 for each spell slot level above 1.
Classes that can cast Ray of Sickness
Build a spellcaster
Create a D&D 5e character with our free step-by-step builder.
Build a Sorcerer