Arms of Hadar
Level 1 Conjuration
Arms of Hadar is a level 1 conjuration spell in D&D 5e (2024 rules), available to the Warlock. Casting time: Action. Range: Self. Duration: Instantaneous.
- Level
- Level 1
- School
- Conjuration
- Casting Time
- Action
- Range
- Self
- Components
- V
- Duration
- Instantaneous
Description
Tendrils of dark energy erupt from you. Each creature in a 10-foot Emanation originating from you must make a Strength saving throw. On a failed save, a target takes 2d6 Necrotic damage and can't take Reactions until the start of its next turn. On a successful save, a target takes half as much damage only.
At Higher Levels
The damage increases by 1d6 for each spell slot level above 1.
Classes that can cast Arms of Hadar
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