Arms of Hadar

Level 1 Conjuration

Arms of Hadar is a level 1 conjuration spell in D&D 5e (2024 rules), available to the Warlock. Casting time: Action. Range: Self. Duration: Instantaneous.

Level
Level 1
School
Conjuration
Casting Time
Action
Range
Self
Components
V
Duration
Instantaneous

Description

Tendrils of dark energy erupt from you. Each creature in a 10-foot Emanation originating from you must make a Strength saving throw. On a failed save, a target takes 2d6 Necrotic damage and can't take Reactions until the start of its next turn. On a successful save, a target takes half as much damage only.

At Higher Levels

The damage increases by 1d6 for each spell slot level above 1.

Classes that can cast Arms of Hadar

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