Summon Fey
Summon Fey is a level 3 conjuration spell in D&D 5e (2024 rules), available to the Druid, Ranger, Warlock, Wizard. Casting time: Action. Range: 90 feet. Duration: Concentration, up to 1 hour.
- Level
- Level 3
- School
- Conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M
- Duration
- Concentration, up to 1 hour
M (a gilded flower worth 300+ gp)
Description
You call forth a Fey spirit. It manifests in an unoccupied space that you can see within range. When you cast the spell, choose a mood: Fuming, Mirthful, or Tricksy. The creature resembles a Fey creature of your choice marked by the chosen mood, which determines certain details in its stat block. The creature disappears when it drops to 0 Hit Points or when the spell ends. The creature is an ally to you and your companions. In combat, the creature shares your Initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its movement to avoid danger.
At Higher Levels
Use the higher-level numbers in the stat block.
Classes that can cast Summon Fey
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