Evard's Black Tentacles
Evard's Black Tentacles is a level 4 conjuration spell in D&D 5e (2024 rules), available to the Wizard. Casting time: Action. Range: 90 feet. Duration: Concentration, up to 1 minute.
- Level
- Level 4
- School
- Conjuration
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M
- Duration
- Concentration, up to 1 minute
M (a black tentacle or tentacle-like appendage)
Description
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into Difficult Terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 Bludgeoning damage and have the Restrained condition from the tentacles until the spell ends. A creature that starts its turn in the area and is already Restrained by the tentacles takes 3d6 Bludgeoning damage. A creature Restrained by the tentacles can take an action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.
Classes that can cast Evard's Black Tentacles
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