Warrior of the Elements Monk Guide
Harmonious conduit of elemental forces. Warriors of the Elements learn to manipulate the four elements, channeling them through their bodies to devastating effect in battle and beyond.
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Best Races for Warrior of the Elements Monk
All 10 races ranked by synergy with the Warrior of the Elements. Click any to see the full build.
Flight provides incredible mobility, letting the Monk reach otherwise inaccessible positions.
Flight provides incredible mobility, letting the Monk reach otherwise inaccessible positions.
Built-in damage resistance reduces incoming damage, keeping your Monk alive longer in combat.
Warrior of the Elements Features
Elemental Attunement
Level 3When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you have Resistance against a damage type associated with that element: Air (Lightning), Earth (Acid), Fire (Fire), Water (Cold). In addition, when you start a turn in that element's associated terrain, you gain a temporary hit point if you don't already have one.
Manipulate Elements
Level 3You can use an action and spend 1 Focus Point to cause nonmagical flames, nonmagical fog, nonmagical mist, or nonmagical wind to move in a 30-foot Emanation from you in a direction you choose. You can't use this ability to harm creatures. You can create effects such as snuffing out a torch, fogging up an area, or pushing a small loose object. Alternatively, you can spend 2 Focus Points and take an action to cast Meld into Stone, Water Breathing, or Wind Walk as if you had cast it using a 5th-rank spell slot.
Elemental Burst
Level 6When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you gain a +2 bonus to one of the following options of your choice: AC, damage rolls, or saving throws.
Stride of the Elements
Level 11When you take a Short or Long Rest, you can gain a benefit based on an element you choose. Until your next rest, you gain a Climbing or Swimming speed equal to your Speed. You can also stand on nonmagical difficult terrain created by the chosen element (such as nonmagical rain, snow, or sand) without spending extra movement.
Elemental Epitome
Level 17When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you have Advantage on saving throws against spells and magical effects. In addition, when you land a hit on a creature using an Unarmed Strike or weapon attack, that creature takes extra damage of the element's type (the damage type is listed in the Elemental Attunement feature). The extra damage equals one roll of your Martial Arts die.
Is Warrior of the Elements Right for You?
Pick the Warrior of the Elements if you want a Monk focused on dealing ranged and area spell damage. Compare it with the other Monk subclasses to make sure it fits your party, then build the Aasimar version for the strongest start.
Frequently Asked Questions
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