Elf Warrior of the Elements Monk Build Guide
Combining elven grace with raw planar power, the Elf Warrior of the Elements Monk channels devastating elemental blasts while maintaining superb battlefield awareness.
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Why Warrior of the Elements?
The Elf Warrior of the Elements Monk is a dynamic, high-mobility blaster who uses martial arts to unleash elemental destruction. Unlike traditional Monks who focus solely on close-quarters physical combat, this subclass allows you to extend your reach and blast foes with elemental energy. By using your Elemental Attunement feature, you can infuse your strikes with elemental reach, keeping enemies at a safe distance while dealing massive damage.
Your Elven heritage perfectly complements this skirmishing playstyle. With Darkvision, you can spot targets in pitch-black dungeons without giving away your position, allowing you to initiate combat on your own terms. Additionally, the Fey Ancestry trait protects you from charm and sleep spells, ensuring that you maintain control of the battlefield and keep blasting your enemies without being easily shut down by enemy spellcasters.
As you level up, your high Dexterity and Wisdom stats will fuel both your physical evasion and your elemental power. This synergy creates a highly versatile scout who can spot danger using Keen Senses and then unleash devastating area-of-effect attacks when the fighting starts.
Warrior of the Elements Features
Elemental Attunement
Level 3When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you have Resistance against a damage type associated with that element: Air (Lightning), Earth (Acid), Fire (Fire), Water (Cold). In addition, when you start a turn in that element's associated terrain, you gain a temporary hit point if you don't already have one.
Manipulate Elements
Level 3You can use an action and spend 1 Focus Point to cause nonmagical flames, nonmagical fog, nonmagical mist, or nonmagical wind to move in a 30-foot Emanation from you in a direction you choose. You can't use this ability to harm creatures. You can create effects such as snuffing out a torch, fogging up an area, or pushing a small loose object. Alternatively, you can spend 2 Focus Points and take an action to cast Meld into Stone, Water Breathing, or Wind Walk as if you had cast it using a 5th-rank spell slot.
Elemental Burst
Level 6When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you gain a +2 bonus to one of the following options of your choice: AC, damage rolls, or saving throws.
Stride of the Elements
Level 11When you take a Short or Long Rest, you can gain a benefit based on an element you choose. Until your next rest, you gain a Climbing or Swimming speed equal to your Speed. You can also stand on nonmagical difficult terrain created by the chosen element (such as nonmagical rain, snow, or sand) without spending extra movement.
Elemental Epitome
Level 17When you finish a Short or Long Rest, you gain a benefit based on an element you choose. Until your next rest, you have Advantage on saving throws against spells and magical effects. In addition, when you land a hit on a creature using an Unarmed Strike or weapon attack, that creature takes extra damage of the element's type (the damage type is listed in the Elemental Attunement feature). The extra damage equals one roll of your Martial Arts die.
Recommended Ability Scores
Elf Traits That Benefit Warrior of the Elements Monk
Darkvision
Elf Darkvision helps Monks scout ahead and fight in darkness without needing a torch.
Fey Ancestry
Extra saving throw advantages protect against debilitating spells and effects.
Keen Senses
Free Perception proficiency is valuable for any Monk, especially in exploration.
Trance
Trance means shorter rests and the ability to keep watch more effectively.
Combat Effectiveness
| Level | HP | Melee DPR | Ranged DPR |
|---|---|---|---|
| Level 5 | 33 | 7.8 | 7.8 |
| Level 11 | 69 | 7.15 | 7.15 |
| Level 17 | 105 | 7.15 | 7.15 |
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Strengths & Weaknesses
Strengths
- ♦ Warrior of the Elements grants Elemental Attunement at level 3
- ♦ Darkvision for dungeon exploration
- ♦ Good armor class and initiative
Weaknesses
- ♦ Low Charisma limits social interactions
- ♦ Limited ranged and magical options without multiclassing
Pro Tips
Use Darkvision to spot enemies in the dark, then activate Elemental Attunement to blast them from a safe distance before they can react.
When surrounded, unleash Elemental Burst to clear out groups of weak enemies, utilizing your high Dexterity to safely reposition afterward.
Capitalize on your Trance trait to finish long rests quickly, ensuring your Focus points are fully restored before your allies even wake up.
Activate Stride of the Elements to gain a fly speed, keeping you safe from ground threats while raining elemental damage from above.
Other Monk Subclasses for Elf
Other Races for Warrior of the Elements Monk
Frequently Asked Questions
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