Halfling Abjurer Wizard Build Guide
Combining the uncanny luck of a Halfling with the protective magic of an Abjurer creates an incredibly resilient wizard who refuses to fall.
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Why Abjurer?
As an Abjurer Wizard, your job is to act as your party's magical shield. While most wizards are fragile glass cannons, you use your Arcane Ward to absorb incoming damage that would normally deplete your hit points. What makes a Halfling so exceptional in this defender role is their innate survivability, which helps patch up the wizard's typical weaknesses.
Thanks to your Luck trait, you can reroll devastating natural 1s on your saving throws, ensuring you rarely fail crucial concentration checks. Furthermore, your Brave trait makes you highly resistant to being frightened, keeping you clear-headed when enemies try to disrupt your spells. At higher levels, when you unlock Projected Ward, your Halfling Nimbleness allows you to slip through the spaces of larger creatures to position yourself perfectly next to the ally who needs your protection.
Abjurer Features
Abjuration Savant
Level 3The gold and time you spend to copy abjuration spells into your spellbook is halved.
Arcane Ward
Level 3When you cast an abjuration spell of 1st level or higher, you can create a magical ward on yourself. The ward has hit points equal to twice your wizard level + your Intelligence modifier. Whenever you take damage, the ward takes the damage instead. If the damage reduces the ward to 0 hit points, you take any remaining damage. When you cast an abjuration spell of 1st level or higher, the ward regains hit points equal to twice the spell's level.
Projected Ward
Level 6When a creature you can see within 30 feet takes damage, you can use your reaction to cause your Arcane Ward to absorb that damage. If the damage reduces the ward to 0 hit points, the warded creature takes any remaining damage.
Spell Breaker
Level 10When you cast the Counterspell or Dispel Magic spell, you add your proficiency bonus to your ability check if one is required.
Spell Resistance
Level 14You have advantage on saving throws against spells. Furthermore, you have resistance against the damage of spells.
Recommended Ability Scores
Halfling Traits That Benefit Abjurer Wizard
Brave
Extra saving throw advantages protect against debilitating spells and effects.
Luck
Extra saving throw advantages protect against debilitating spells and effects.
Halfling Nimbleness
Moving through larger creatures' spaces gives the Wizard exceptional battlefield mobility.
Naturally Stealthy
Natural stealth abilities enhance the Wizard's ability to operate unseen.
Combat Effectiveness
| Level | HP | Melee DPR | Spell DPR |
|---|---|---|---|
| Level 5 | 32 | 3.9 | 7.8 |
| Level 11 | 68 | 3.58 | 10.18 |
| Level 17 | 104 | 3.58 | 13.2 |
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Strengths & Weaknesses
Strengths
- ♦ Abjurer grants Abjuration Savant at level 3
- ♦ Strong species-class synergy enhances core abilities
- ♦ Versatile spellcasting options
Weaknesses
- ♦ Low hit points — vulnerable in melee
- ♦ No Darkvision — may need light sources in dungeons
Pro Tips
Keep your Arcane Ward active by casting low-level abjuration spells like Mage Armor or Shield, and use Halfling Luck to avoid failing concentration.
Use Halfling Nimbleness to weave through larger allies and enemies, positioning yourself perfectly to shield a teammate using your Projected Ward.
When using Spell Breaker at level 10 to counter enemy spells, remember that Halfling Luck can bail you out if you roll a 1 on your check.
Leverage your Brave trait to stand firm against terrifying foes, maintaining your defensive line without fleeing and leaving your allies unprotected.
Other Wizard Subclasses for Halfling
Other Races for Abjurer Wizard
Frequently Asked Questions
Is Abjurer a good subclass for Halfling Wizard?
What makes Abjurer different from other Wizard subclasses?
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