Clone
Clone is a level 8 necromancy spell in D&D 5e (2024 rules), available to the Wizard. Casting time: 1 hour. Range: Touch. Duration: Instantaneous.
- Level
- Level 8
- School
- Necromancy
- Casting Time
- 1 hour
- Range
- Touch
- Components
- V, S, M
- Duration
- Instantaneous
M (worth 1000+ gp)
Description
This spell grows an inert duplicate of a living, Medium creature as a safeguard against death. The clone forms inside a sealed vessel and grows to full size and maturity over 120 days. You can also choose to have the clone be a younger version of the same creature. The clone remains inert and endures indefinitely, as long as its vessel remains undisturbed. At any time after the clone matures, if the original creature dies, its soul transfers to the clone, provided that the soul is free and willing to return. The clone is physically identical to the original and has the same personality, memories, and abilities. The original creature's physical remains, if they still exist, become inert and can't be restored to life, since the creature's soul is elsewhere.
Classes that can cast Clone
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