Dominate Monster

Level 8 Enchantment

Dominate Monster is a level 8 enchantment spell in D&D 5e (2024 rules), available to the Bard, Psion, Sorcerer, Warlock, Wizard. Casting time: Action. Range: 60 feet. Duration: Concentration, up to 1 hour.

Level
Level 8
School
Enchantment
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Concentration, up to 1 hour

Description

You attempt to beguile a creature that you can see within range. It must succeed on a Wisdom saving throw or have the Charmed condition for the duration. The Charmed target has a telepathic link with you as long as the two of you are on the same plane of existence. You can use this telepathic link to issue commands to the creature while you are conscious, which it does its best to obey. Each time the target takes damage, it makes a new Wisdom saving throw against the spell. If the saving throw succeeds, the spell ends.

At Higher Levels

The duration is Concentration, up to 8 hours when cast with a level 9 slot.

Classes that can cast Dominate Monster

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