Hold Monster

Level 5 Enchantment

Hold Monster is a level 5 enchantment spell in D&D 5e (2024 rules), available to the Bard, Psion, Sorcerer, Warlock, Wizard. Casting time: Action. Range: 90 feet. Duration: Concentration, up to 1 minute.

Level
Level 5
School
Enchantment
Casting Time
Action
Range
90 feet
Components
V, S, M
Duration
Concentration, up to 1 minute

Description

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

At Higher Levels

You can target one additional creature for each spell slot level above 5.

Classes that can cast Hold Monster

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