Hold Monster
Level 5 Enchantment
Hold Monster is a level 5 enchantment spell in D&D 5e (2024 rules), available to the Bard, Psion, Sorcerer, Warlock, Wizard. Casting time: Action. Range: 90 feet. Duration: Concentration, up to 1 minute.
- Level
- Level 5
- School
- Enchantment
- Casting Time
- Action
- Range
- 90 feet
- Components
- V, S, M
- Duration
- Concentration, up to 1 minute
Description
Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
At Higher Levels
You can target one additional creature for each spell slot level above 5.
Classes that can cast Hold Monster
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