Synaptic Static
Synaptic Static is a level 5 enchantment spell in D&D 5e (2024 rules), available to the Bard, Psion, Sorcerer, Warlock, Wizard. Casting time: Action. Range: 120 feet. Duration: Instantaneous.
- Level
- Level 5
- School
- Enchantment
- Casting Time
- Action
- Range
- 120 feet
- Components
- V, S
- Duration
- Instantaneous
Description
You choose a point within range and cause psychic energy to explode there. Each creature in a 20-foot-radius Sphere centered on that point must make an Intelligence saving throw. A creature with Intelligence score of 2 or less isn't affected. On a failed save, a target takes 8d6 Psychic damage and has muddled thoughts for 1 minute. On a successful save, a target takes half as much damage only. A muddled target must roll a d6 and subtract the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain Concentration. The target can make an Intelligence saving throw at the end of each of its turns, ending the muddled effect on a success.
Classes that can cast Synaptic Static
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