Conjure Volley
Level 5 Conjuration
Conjure Volley is a level 5 conjuration spell in D&D 5e (2024 rules), available to the Ranger. Casting time: Action. Range: 150 feet. Duration: Instantaneous.
- Level
- Level 5
- School
- Conjuration
- Casting Time
- Action
- Range
- 150 feet
- Components
- V, S, M
- Duration
- Instantaneous
Description
You fire a piece of nonmagical ammunition from a Ranged weapon or throw a nonmagical weapon into the air and choose a point within range. Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear. Each creature in a 40-foot-radius, 20-foot-high Cylinder centered on that point must make a Dexterity saving throw. A creature takes 8d8 damage on a failed save or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.
Classes that can cast Conjure Volley
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