Guards and Wards
Guards and Wards is a level 6 abjuration spell in D&D 5e (2024 rules), available to the Bard, Wizard. Casting time: 1 hour. Range: Touch. Duration: 24 hours.
- Level
- Level 6
- School
- Abjuration
- Casting Time
- 1 hour
- Range
- Touch
- Components
- V, S, M
- Duration
- 24 hours
M (worth 10+ gp)
Description
You create a ward that protects up to 2,500 square feet of floor space. The warded area can be up to 20 feet tall. You can ward several stories of a stronghold by dividing the area among them, as long as you can walk into each contiguous area while you are casting the spell. When you cast this spell, you can specify individuals that are unaffected by any or all of the effects that you choose. You can also specify a password that, when spoken aloud, makes the speaker immune to these effects. The spell creates the following effects within the warded area: corridors are filled with fog making them Heavily Obscured, doors are magically locked, stairs are filled with webs, and other magical effects occur throughout the warded area.
Classes that can cast Guards and Wards
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