Harm

Level 6 Necromancy

Harm is a level 6 necromancy spell in D&D 5e (2024 rules), available to the Cleric. Casting time: Action. Range: 60 feet. Duration: Instantaneous.

Level
Level 6
School
Necromancy
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous

Description

You unleash a virulent disease on a creature that you can see within range. The target must make a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage, or half as much damage on a successful save. The damage can't reduce the target's Hit Points below 1.

Classes that can cast Harm

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