Heal
Level 6 Abjuration
Heal is a level 6 abjuration spell in D&D 5e (2024 rules), available to the Cleric, Druid. Casting time: Action. Range: 60 feet. Duration: Instantaneous.
- Level
- Level 6
- School
- Abjuration
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
Description
Choose a creature that you can see within range. A surge of Positive Energy washes through the creature, causing it to regain 70 Hit Points. This spell also ends Blindness, Deafness, and any diseases affecting the target.
At Higher Levels
The healing increases by 10 for each spell slot level above 6.
Classes that can cast Heal
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