Heal

Level 6 Abjuration

Heal is a level 6 abjuration spell in D&D 5e (2024 rules), available to the Cleric, Druid. Casting time: Action. Range: 60 feet. Duration: Instantaneous.

Level
Level 6
School
Abjuration
Casting Time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous

Description

Choose a creature that you can see within range. A surge of Positive Energy washes through the creature, causing it to regain 70 Hit Points. This spell also ends Blindness, Deafness, and any diseases affecting the target.

At Higher Levels

The healing increases by 10 for each spell slot level above 6.

Classes that can cast Heal

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