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Goliath Clockwork Sorcery Sorcerer Build Guide

Goliath Clockwork Sorcery Sorcerer Build Guide

As a Goliath Clockwork Sorcerer, your towering presence and cosmic order allow you to dominate the battlefield and shield allies with unmatched precision.

3/10 Synergy Controller Role Hard Difficulty
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Why Clockwork Sorcery?

The Goliath Clockwork Sorcerer is a unique blend of towering physical presence and absolute battlefield control. While most sorcerers are fragile, your Goliath heritage gives you a sturdy edge. With a solid Constitution of 14, you can take a hit, and your Giant Ancestry trait grants you supernatural resilience to shrug off damage. This physical toughness makes you much safer when you step close to the action to dictate the flow of combat.

Your main role is a Controller, using your high Charisma of 15 to bend the rules of probability. At level 3, you gain Restore Balance, a fantastic feature that lets you cancel out advantages or disadvantages within 60 feet. By neutralizing a foe's lucky strike or saving an ally from a bad roll, you bring order to the chaotic battlefield.

As you level up, features like Bastion of Law allow you to create protective wards using sorcery points. Combined with your Goliath Large Form at higher levels, you become a massive, immovable anchor of pure, calculated order that protects your party and shuts down enemy strategies before they can even begin.

Clockwork Sorcery Features

Clockwork Magic

Level 3

You learn additional spells that don't count against the number of spells you know: Alarm, Protection from Evil and Good (level 1); Aid, Lesser Restoration (level 3); Dispel Magic, Protection from Energy (level 5); Freedom of Movement, Summon Construct (level 7); Greater Restoration, Wall of Force (level 9). You can replace one of these spells with an abjuration or transmutation spell of the same level from the sorcerer, warlock, or wizard list.

Restore Balance

Level 3

When a creature you can see within 60 feet is about to roll a d20 with advantage or disadvantage, you can use your reaction to prevent the roll from being affected by advantage or disadvantage. You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Bastion of Law

Level 6

As an action, you can spend 1 to 5 sorcery points to create a shimmering ward around yourself or another creature you can see within 30 feet. The ward lasts until you use this feature again or until you finish a long rest. The ward is represented by a number of d8s equal to the sorcery points spent. When the warded creature takes damage, it can expend any number of those dice, rolling them and reducing the damage by the total.

Trance of Order

Level 14

As a bonus action, you enter a state of clockwork order for 1 minute. During this state, attack rolls against you can't benefit from advantage, and whenever you make an attack roll, ability check, or saving throw, you can treat a d20 roll of 9 or lower as a 10. Once you use this feature, you can't do so again until you finish a long rest, unless you spend 7 sorcery points to use it again.

Clockwork Cavalcade

Level 18

As an action, you summon spirits of order that restore 100 hit points total, divided as you choose among creatures within 30 feet. Each repaired creature is also freed from one curse, disease, or one of the following conditions: blinded, deafened, paralyzed, poisoned, or stunned. In addition, each creature of your choice within 30 feet that is damaged has any broken items they are wearing or carrying repaired. Once you use this feature, you can't do so again until you finish a long rest, unless you spend 7 sorcery points to use it again.

Recommended Ability Scores

Strength
10(+0)
Dexterity
13(+1)
Constitution
14(+2)
Intelligence
8(-1)
Wisdom
12(+1)
Charisma
15(+2)
HP (Lv1)
8
AC
11
Initiative
+1
Passive Per.
11
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Goliath Traits That Benefit Clockwork Sorcery Sorcerer

Giant Ancestry

Giant Ancestry grants a supernatural ability that enhances the Sorcerer's combat or utility.

Powerful Build

Enhanced size and carrying capacity complement the Sorcerer's physical combat style.

Large Form

Enhanced size and carrying capacity complement the Sorcerer's physical combat style.

Combat Effectiveness

Level HP Melee DPR Spell DPR
Level 5 32 3.9 7.8
Level 11 68 3.58 10.18
Level 17 104 3.58 13.2

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Strengths & Weaknesses

Strengths

  • Clockwork Sorcery grants Clockwork Magic at level 3
  • Versatile spellcasting options
  • Flexible build with room for customization

Weaknesses

  • Low hit points — vulnerable in melee
  • No Darkvision — may need light sources in dungeons

Pro Tips

1

Use Giant Ancestry to reduce incoming damage, preserving your concentration on crucial crowd-control spells when enemies break through your defenses.

2

Save your Restore Balance feature to cancel out a deadly enemy's Advantage, forcing them to roll normally against your allies.

3

Activate Bastion of Law to create a magical ward on yourself or your front-line allies, absorbing damage before it touches your hit points.

4

When using Large Form, occupy key choke points on the battlefield to physically block enemies while casting spells with your 15 Charisma.

Other Sorcerer Subclasses for Goliath

Other Races for Clockwork Sorcery Sorcerer

Frequently Asked Questions

Is Clockwork Sorcery a good subclass for Goliath Sorcerer?
Yes! Clockwork Sorcery is an excellent choice for a Goliath. Usually, controllers are easy targets, but Goliath traits like Giant Ancestry provide crucial defensive buffers. This extra survivability means you can confidently position yourself to use features like Restore Balance and Bastion of Law, making you a much more durable and reliable spellcaster than standard sorcerers.
What makes Clockwork Sorcery different from other Sorcerer subclasses?
Clockwork Sorcery stands out because of its focus on absolute order, damage mitigation, and expanded spell versatility. Unlike other sorcerers who rely on chaotic damage, you specialize in neutralizing luck and shielding allies. Your Clockwork Magic feature also lets you swap out spells for defensive abjuration and transmutation magic, giving you far more utility.

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