Disintegrate

Level 6 Transmutation

Disintegrate is a level 6 transmutation spell in D&D 5e (2024 rules), available to the Psion, Sorcerer, Wizard. Casting time: Action. Range: 60 feet. Duration: Instantaneous.

Level
Level 6
School
Transmutation
Casting Time
Action
Range
60 feet
Components
V, S, M
Duration
Instantaneous

Description

A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force. A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces the target to 0 Hit Points, the target and everything nonmagical it is wearing and carrying are disintegrated, leaving behind only a fine gray dust. A disintegrated creature can be restored to life only by means of a True Resurrection or a Wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force.

At Higher Levels

The damage increases by 3d6 for each spell slot level above 6.

Classes that can cast Disintegrate

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