Disintegrate
Disintegrate is a level 6 transmutation spell in D&D 5e (2024 rules), available to the Psion, Sorcerer, Wizard. Casting time: Action. Range: 60 feet. Duration: Instantaneous.
- Level
- Level 6
- School
- Transmutation
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S, M
- Duration
- Instantaneous
Description
A thin green ray springs from your pointing finger to a target that you can see within range. The target can be a creature, a nonmagical object, or a creation of magical force, such as the wall created by Wall of Force. A creature targeted by this spell must make a Dexterity saving throw. On a failed save, the target takes 10d6 + 40 Force damage. If this damage reduces the target to 0 Hit Points, the target and everything nonmagical it is wearing and carrying are disintegrated, leaving behind only a fine gray dust. A disintegrated creature can be restored to life only by means of a True Resurrection or a Wish spell. This spell automatically disintegrates a Large or smaller nonmagical object or a creation of magical force.
At Higher Levels
The damage increases by 3d6 for each spell slot level above 6.
Classes that can cast Disintegrate
Build a spellcaster
Create a D&D 5e character with our free step-by-step builder.
Build a Sorcerer