Reverse Gravity
Reverse Gravity is a level 7 transmutation spell in D&D 5e (2024 rules), available to the Druid, Psion, Sorcerer, Wizard. Casting time: Action. Range: 100 feet. Duration: Concentration, up to 1 minute.
- Level
- Level 7
- School
- Transmutation
- Casting Time
- Action
- Range
- 100 feet
- Components
- V, S, M
- Duration
- Concentration, up to 1 minute
Description
This spell reverses gravity in a 50-foot-radius, 100-foot-high Cylinder centered on a point within range. All creatures and objects that aren't somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall. If some solid object (such as a ceiling) is encountered in the fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration. At the end of the duration, affected objects and creatures fall back down.
Classes that can cast Reverse Gravity
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