Sequester

Level 7 Transmutation

Sequester is a level 7 transmutation spell in D&D 5e (2024 rules), available to the Wizard. Casting time: Action. Range: Touch. Duration: Until dispelled.

Level
Level 7
School
Transmutation
Casting Time
Action
Range
Touch
Components
V, S, M
Duration
Until dispelled

M (worth 5000+ gp)

Description

By means of this spell, a willing creature or an object can be hidden away, safe from detection for the duration. When you cast this spell and touch the target, it becomes invisible and can't be targeted by Divination spells or perceived through scrying sensors created by Divination spells. If the target is a creature, it falls into a state of suspended animation. Time ceases to flow for it, and it doesn't age. You can set a condition for the spell to end early. The condition can be anything you choose.

Classes that can cast Sequester

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