Divine Word
Divine Word is a level 7 evocation spell in D&D 5e (2024 rules), available to the Cleric. Casting time: Bonus Action. Range: 30 feet. Duration: Instantaneous.
- Level
- Level 7
- School
- Evocation
- Casting Time
- Bonus Action
- Range
- 30 feet
- Components
- V
- Duration
- Instantaneous
Description
You utter a divine word, imbued with the power that shaped the world at the dawn of creation. Choose any number of creatures you can see within range. Each creature that can hear you must make a Charisma saving throw. On a failed save, a creature suffers an effect based on its current Hit Points: 50 HP or fewer — Deafened for 1 minute; 40 HP or fewer — Deafened and Blinded for 10 minutes; 30 HP or fewer — Blinded, Deafened, and Stunned for 1 hour; 20 HP or fewer — killed instantly. Regardless of its current Hit Points, a Celestial, an Elemental, a Fey, or a Fiend that fails its save is forced back to its plane of origin and can't return to your current plane for 24 hours.
Classes that can cast Divine Word
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