Modify Memory

Level 5 Enchantment

Modify Memory is a level 5 enchantment spell in D&D 5e (2024 rules), available to the Bard, Psion, Wizard. Casting time: Action. Range: 30 feet. Duration: Concentration, up to 1 minute.

Level
Level 5
School
Enchantment
Casting Time
Action
Range
30 feet
Components
V, S
Duration
Concentration, up to 1 minute

Description

You attempt to reshape another creature's memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has Advantage on the saving throw. On a failed save, the target has the Charmed condition for the duration. The Charmed target is Incapacitated and unaware of its surroundings, though it can still hear you. If it takes any damage or is targeted by another spell, this spell ends, and none of the target's memories are modified. While this charm lasts, you can affect the target's memory of an event that it experienced within the last 24 hours and that lasted no more than 10 minutes. You can permanently eliminate all memory of the event, allow the target to recall the event with perfect clarity and exacting detail, change its memory of the details of the event, or create a memory of some other event. You must speak to the target to describe how its memories are affected, and it must be able to understand your language for the modified memories to take root. Its mind fills in any gaps in the details of your description.

At Higher Levels

If you cast this spell using a 6th-level spell slot, you can alter the target's memories of an event that took place up to 7 days ago. Using a 7th-level slot, 30 days. Using an 8th-level slot, 1 year. Using a 9th-level slot, any time in the creature's past.

Classes that can cast Modify Memory

BardPsionWizard

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