Elemental Weapon

Level 3 Transmutation

Elemental Weapon is a level 3 transmutation spell in D&D 5e (2024 rules), available to the Artificer, Druid, Paladin, Ranger. Casting time: Action. Range: Touch. Duration: Concentration, up to 1 hour.

Level
Level 3
School
Transmutation
Casting Time
Action
Range
Touch
Components
V, S
Duration
Concentration, up to 1 hour

Description

A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.

At Higher Levels

If you use a 5th- or 6th-level spell slot, the bonus to attack rolls increases to +2 and the extra damage increases to 2d4. If you use a 7th-level or higher spell slot, the bonus increases to +3 and the extra damage increases to 3d4.

Classes that can cast Elemental Weapon

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