Water Walk

Level 3 Transmutation

Water Walk is a level 3 transmutation spell in D&D 5e (2024 rules), available to the Artificer, Cleric, Druid, Ranger, Sorcerer. Casting time: Action or Ritual. Range: 30 feet. Duration: 1 hour.

Level
Level 3
School
Transmutation
Casting Time
Action or Ritual
Range
30 feet
Components
V, S, M
Duration
1 hour

M (a piece of cork)

Description

This spell grants the ability to move across any liquid surface — such as water, acid, mud, snow, quicksand, or lava — as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.

Classes that can cast Water Walk

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