Levitate
Levitate is a level 2 transmutation spell in D&D 5e (2024 rules), available to the Artificer, Psion, Sorcerer, Wizard. Casting time: Action. Range: 60 feet. Duration: Concentration, up to 10 minutes.
- Level
- Level 2
- School
- Transmutation
- Casting Time
- Action
- Range
- 60 feet
- Components
- V, S, M
- Duration
- Concentration, up to 10 minutes
M (a small metal spiral)
Description
One creature or loose object of your choice that you can see within range rises vertically up to 20 feet and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected. The target can move only by pushing or pulling against a fixed object or surface within reach, which allows it to move as if it were climbing. On your later turns, you can take a Magic action to change the target's altitude by up to 20 feet in either direction. If you are the target, you can move up or down as part of your move.
Classes that can cast Levitate
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