Create or Destroy Water
Create or Destroy Water is a level 1 transmutation spell in D&D 5e (2024 rules), available to the Cleric, Druid. Casting time: Action. Range: 30 feet. Duration: Instantaneous.
- Level
- Level 1
- School
- Transmutation
- Casting Time
- Action
- Range
- 30 feet
- Components
- V, S, M
- Duration
- Instantaneous
M (a mix of water and sand)
Description
You either create or destroy water. Create Water. You create up to 10 gallons of clean water within range in an open container. Alternatively, the water falls as rain in a 30-foot Cube within range, extinguishing exposed flames. Destroy Water. You destroy up to 10 gallons of water in an open container within range. Alternatively, you destroy fog in a 30-foot Cube within range.
At Higher Levels
You create or destroy 10 additional gallons of water, or the size of the Cube increases by 5 feet, for each spell slot level above 1.
Classes that can cast Create or Destroy Water
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