Human Diviner Wizard Build Guide
By combining human flexibility with the fate-bending power of Portent, a Human Diviner Wizard commands absolute control over the battlefield from day one.
Free — no signup needed for the free tier.
Why Diviner?
As a Diviner Wizard, your job is to rewrite destiny. Your signature subclass feature, Portent, lets you roll two d20s at the start of the day and substitute those results for almost any roll later on. Whether you are forcing a boss to fail a saving throw against your control spells or ensuring an ally strikes a critical blow, you hold the threads of fate in your hands.
Playing a Human makes this fate-bending playstyle even more reliable. Thanks to the Human's Versatile trait, you start your journey with a free Origin feat to boost your high Intelligence (INT 15) and secure an early advantage. Furthermore, the Resourceful trait grants you free Heroic Inspiration after every long rest, giving you a reliable backup reroll when your Portent dice are already spent.
This combination turns you into the ultimate battlefield controller. Between your extra Skillful proficiency to boost your utility outside of combat and your ability to recycle spell slots using Expert Divination later on, you will always have the perfect tool for any challenge your party faces.
Diviner Features
Divination Savant
Level 3The gold and time you spend to copy divination spells into your spellbook is halved.
Portent
Level 3When you finish a long rest, roll two d20s and record the numbers. You can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with one of these foretelling rolls. You must choose to do so before the roll. Each foretelling roll can be used only once. You gain a new set of rolls when you finish a long rest.
Expert Divination
Level 6When you cast a divination spell of 2nd level or higher using a spell slot, you regain one expended spell slot. The slot you regain must be of a level lower than the spell you cast and can't be higher than 5th level.
The Third Eye
Level 10As an action, you can increase your powers of perception. Choose one of: Darkvision (60 ft), Ethereal Sight (see into the Ethereal Plane within 60 ft), Greater Comprehension (read any language), or See Invisibility (see invisible creatures and objects within 10 ft). The effect lasts until you use this feature again or finish a short or long rest.
Greater Portent
Level 14You roll three d20s for your Portent feature instead of two.
Recommended Ability Scores
Human Traits That Benefit Diviner Wizard
Versatile
A free Origin feat provides a meaningful boost to any Wizard build right from level 1.
Resourceful
Free Heroic Inspiration each long rest gives a reliable reroll for critical moments.
Skillful
An extra skill proficiency expands the Wizard's out-of-combat versatility.
Combat Effectiveness
| Level | HP | Melee DPR | Spell DPR |
|---|---|---|---|
| Level 5 | 32 | 3.9 | 7.8 |
| Level 11 | 68 | 3.58 | 10.18 |
| Level 17 | 104 | 3.58 | 13.2 |
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Strengths & Weaknesses
Strengths
- ♦ Diviner grants Divination Savant at level 3
- ♦ Versatile spellcasting options
- ♦ Flexible build with room for customization
Weaknesses
- ♦ Low hit points — vulnerable in melee
- ♦ No Darkvision — may need light sources in dungeons
Pro Tips
Use your free Versatile feat to grab Alert, ensuring you act first to lock down enemies before they can move.
Save low Portent rolls to force enemies to fail saving throws against your powerful crowd control spells.
Save high Portent rolls to guarantee a crucial hit or saving throw for your party's heavy hitters.
Combine Resourceful Heroic Inspiration with your defensive spells to protect your concentration when Portent dice are unavailable.
Other Wizard Subclasses for Human
Other Races for Diviner Wizard
Frequently Asked Questions
Is Diviner a good subclass for Human Wizard?
What makes Diviner different from other Wizard subclasses?
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